Zak McKracken and the Alien Mindbenders
Zak McKracken and the Alien Mindbenders is an Adventure, Point-and-click, and Single-player video game developed by Lucasfilm Games for Windows. The game takes place in 1997 where the player takes on the role of a protagonist named Zak McKracken. The space aliens tried to reduce the IQ level of humanity to zero by building a stupidity machine.
The player is a reporter for the National Inquisitor Company, who follows up the stories about carnivorous cantaloupes. The game has four controllable characters where the player can switch between any characters. The player must explore a huge world to find the facts behind these happenings.
Mind challenging puzzles are there where the progression is possible as the player completes the puzzles. The player can interact with the NPCs with a set of pre-defined dialogues. The fate of the human race is in the player’s hand as he must destroy the machine to save their IQs.
#1 Trauma
Trauma is an Adventure, Puzzle, Atmospheric, Casual, and Single-player video game offered by Krystian Majewski. During the gameplay, the player takes on the role of a female protagonist, where his main objective is to languish between different dreamscapes to explore the realities. The protagonist, after a car crash, finds her in a hospital with an unconscious condition. While inspecting the world, the player views the dreamscape reality from a first-person view.
The game offers four different dreamscapes where each dreamscape has a unique story. The player can select the desired dreamscape, and the player enters the main interface by receiving a single image with changed features. The player can view the dim images or adjacent areas of the same location from a unique angle. If the player clicks the image, he will wander through the dreamscape and moves onto the next image.
The essential objective of the dreamscape is to advise the player about the beginning of the dreamscape, such as lifting a circle of a teddy bear or getting up to speed to a ghost-like figure. Each dreamscape comes up with nine photos, and the player also learns a new gesture that leads to a specific object, such as a gesture in which waterfalls off in a drain, and when the player views the drain, he gets an extra path to generate the outcome of the story.
The player needs to complete every challenge of the dreamscape and come to the conclusion of the gameplay. After completing the dreamscape, the player receives a photo tracker that will trace the player’s gesture and informs the progress of the player throughout the game. The core features of the game are Four Dreamscapes, Multiple Photos, First-person Perspective, Image Tracker, Realities, and Female Protagonist.