Thief: The Dark Project
Thief: The Dark Project is a 1998 Action-Adventure, Stealth, First-person Perspective and Single-player video game takes place in the medieval Steampunk environment known as the City. The player assumes the protagonist’s role named as Garrett, who is a master thief trained in a secret society. According to the story, the protagonist in the strange plot while stealing the valuable objects. Now, the primary task of the player is to manipulate the world from a first-person perspective, battle enemies and fend off the evil power from unleashing chaos around the globe. It game focuses on the stealth elements similar to Hitman and Tom Clancy’s Splinter Cell. There are a series of missions, in which the player can perform amazing actions like leaning, climbing, swimming, fighting, running and others. The player participates in sword-based combat and can slay enemies using his abilities. During the exploration, he can interact with NPCs and environment to progress through the story and can accomplish levels to earn points. Thief: The Dark Project offers key features such as Stealth-based Gameplay, 12 Massive Missions, Advanced Enemies, and more. Try it out.
#1 Thief Simulator
Thief Simulator is a Simulation, Adventure, and Single-player video game developed by Noble Muffins. Throughout the game, the player gets in the role of a thief who has to steal the items from the houses, factories, or shops. While stealing the items, the player controls the character from a first-person perspective.
The player firstly has to gather information about the targeted area and attacks stealthily to make a proper robbery. The player has to make money by selling the stolen things to the passers and purchase the advanced burglar equipment.
Make the best plan, observe the daily routine of the person keenly, and proceed when there is no one on the way. Take a short time to steal the required item as if the returner catches the character; it would be difficult to escape. The police will chase the player sometimes but don’t allow them to reach the character’s shadow even.