Thief II
Thief II developed by Looking Glass Studios and published by Eidos Interactive. The game offers Stealth gameplay and supports Single-player mode only. The story centers on the protagonist named as Garett, who is a master thief and works around and in a steampunk environment known as The City. The plot follows the protagonist as he uncovers the conspiracy related to a religious sect. You can act as Garett and the game takes you on different missions such as frame-ups, and burglaries while struggling to avoid detection by automated security and guards. The game offers 3D environment and uses third-person perspective during navigation. You have to complete a variety of objectives without any detection. There are fifteen challenging missions takes place in the massive environment and can be completed in multiple ways. Explore the game world, earn experience points and enhance your abilities to prove yourself in as the best thief. Engage yourself in stealth gameplay experience, complete each level and unlock upgrades for your character. Thief II offers core features such as Thrilling Gameplay, different Paths, Advance enemy AI, Non-Linear Gameplay, and more. Try it out, and you’ll enjoy it.
#1 Thief Simulator
Thief Simulator is a Simulation, Adventure, and Single-player video game developed by Noble Muffins. Throughout the game, the player gets in the role of a thief who has to steal the items from the houses, factories, or shops. While stealing the items, the player controls the character from a first-person perspective.
The player firstly has to gather information about the targeted area and attacks stealthily to make a proper robbery. The player has to make money by selling the stolen things to the passers and purchase the advanced burglar equipment.
Make the best plan, observe the daily routine of the person keenly, and proceed when there is no one on the way. Take a short time to steal the required item as if the returner catches the character; it would be difficult to escape. The police will chase the player sometimes but don’t allow them to reach the character’s shadow even.