Strong Bad’s Cool Game for Attractive People Episode 3: Baddest of the Bands
Strong Bad’s Cool Game for Attractive People Episode 3: Baddest of the Bands developed by Telltale Games is an Adventure, Point-and-click, and Single-player video game. Throughout the gameplay, the player serves as a protagonist named Strong Bad, where the main task is to make progress by interacting with multiple characters.
The game has multiple levels where each level contains a different goal where the player must reach the end by talking to characters and utilizing items. This game also features a mini-game named Limozeen’s Hot Babelian Odyssey where the player has to fix his Videlectrix System to earn cash.
In an attempt to get money, the protagonist organizes a Battle Royale of the Bands where the players can complete the quest with local bands and celebrity guest stars. Jump into the adventure, claim the cash prize, and interact with several NPCs. The significant features of the game are NPC Interaction, Mini-Game, Adventure, and Battle Royale Band.
#1 Trauma
Trauma is an Adventure, Puzzle, Atmospheric, Casual, and Single-player video game offered by Krystian Majewski. During the gameplay, the player takes on the role of a female protagonist, where his main objective is to languish between different dreamscapes to explore the realities. The protagonist, after a car crash, finds her in a hospital with an unconscious condition. While inspecting the world, the player views the dreamscape reality from a first-person view.
The game offers four different dreamscapes where each dreamscape has a unique story. The player can select the desired dreamscape, and the player enters the main interface by receiving a single image with changed features. The player can view the dim images or adjacent areas of the same location from a unique angle. If the player clicks the image, he will wander through the dreamscape and moves onto the next image.
The essential objective of the dreamscape is to advise the player about the beginning of the dreamscape, such as lifting a circle of a teddy bear or getting up to speed to a ghost-like figure. Each dreamscape comes up with nine photos, and the player also learns a new gesture that leads to a specific object, such as a gesture in which waterfalls off in a drain, and when the player views the drain, he gets an extra path to generate the outcome of the story.
The player needs to complete every challenge of the dreamscape and come to the conclusion of the gameplay. After completing the dreamscape, the player receives a photo tracker that will trace the player’s gesture and informs the progress of the player throughout the game. The core features of the game are Four Dreamscapes, Multiple Photos, First-person Perspective, Image Tracker, Realities, and Female Protagonist.