Sin Slayers
Sin Slayers is a Role-playing, Turn-based, and Single-player Rogue-lite video game created by Goonswarm and published by Black Tower Entertainment. It mixes the role-playing game with rogue-like elements, taking place in a dark fantasy world where the choices of the player determine how challenging the battles and enemies will be to face off. In the game, the player must create, equip, and then lead his team of heroes. There are several units, and each has its own abilities and weakness. The player must plan his combat and set off an epic journey through forests, boneyards, etc. During the gameplay, the player will confront several battles, traps, and dangerous enemies. In the game, almost everyone wishes to take the player life, but don’t succumb to despair. It offers a 2D world where the player moves his squad from an isometric perspective and partake in turn-based combat. During his turn, the player should plan his move and then release orders to eliminate the members of the opposing team. Sin Slayers has core features such as Classic Turn-based Combat, Feed your Sins, Generated Locations, Build your Squad and more.
#1 Immortal: Unchained
Immortal: Unchained is an Action-Adventure, RPG, Exploration, and Single-player video game offered by Toadman Interactive for multiple platforms. Throughout the gameplay, the player serves as a shooter who equips more than one weapon to shoot the rivals. While confronting the strange creatures, the player views the surroundings from a third-person perspective.
The player must discover the insider facts of these universes, experience the remarkable deadly firearm battle, and beat incredible monsters. The player, being an extreme shooter, gets trapped for centuries by the individuals who dread his potential. The game will require various finished levels to open the player’s potential in this unforgiving universe full of dangerous adversaries.
On the mission, the player must not be merciful and trustable for those who attempt to utilize him to advance their plan. All the foes have a basic hit area normally over the head or on their backs, which the player must focus on for expanded damage.