Punch Line
Punch Line is an Adventure, Anime, RPG, Visual Novel, and Single-player video game developed by Mages. Inc. During the gameplay, the player takes on the role of a protagonist named Yuuta Iridatsu, whose major task is to get his body back from a ghost to the original character. While exploring the house, the player views the environment from a first-person perspective.
The player roams about a horror house where the player can set up pranks in the rooms of NPC. The player possesses poltergeist abilities that allow the player to disturb the humans, such as producing loud voices or destroy the objects randomly. The player must solve puzzles to complete the mission of regaining the lost soul.
If the pranks set by the player gets successful, then the player gets to advance throughout the gameplay. The player also equips possession ability that permits the player to control humans through magical powers and turn them in favor of the character. The core features of the game are Possession Ability, Numerous Puzzles, First-person View, Pranks to Trap, and A Haunted House.
#1 Zero Time Dilemma
Zero Time Dilemma is a Visual Novel, Puzzle, Point-and-click, and Single-player video game developed by Spike Chunsoft Co, Ltd. It serves as the third main title in the Zero Escape series, offering similar gameplay to the last releases. A masked person called zero kidnapped almost nine persons, and the player needs to escape from the horrible antagonist.
The game offers a Decision Game mode where all the characters contain a three-player team, and the player can choose any team by taking the lead of the team. The player must complete several room puzzles to get to the advance. The game contains several fragments where each fragment consists of 90-minute gameplay and offers a Floating Fragment system that permits the player to select the desired fragment based on the image.
The player will come to explore thirteen rooms from a first-person perspective and needs to find out the clues and solve puzzles to unlock more. After completing the escape section, the player needs to make the decision, such as a character seems to lock on a chair with a gun ahead of the character and the other character in the clutch of an incinerator.
The player needs to rescue both the characters, and if the player stops the incinerator a bullet from the gun fires and divides the skull of the character into two halves on the chair. The core features of the game are Multiple Endings, Nine Characters, Three Teams, 90-Minute Gameplay, First-person Perspective, and Several Puzzles.