Misadventures of Laura Silver: Chapter I
Misadventures of Laura Silver: Chapter I is an Adventure, Visual Novel, Mystery, and Choices Matter video game developed and published by Studio Attic Salt. The game takes place during the interwar period, where the detective and gun enthusiast named Laura Silver is sent to the strange land to an epic investigation. According to the storyline, a mysterious creature is lurking in the murky waters. However, after the arrival of the detective, they are read to investigate the strange case, disguised as two journalists. There are more than seventy-thousand words available to use for conversation and more than eight hours of total fun gameplay with thrill elements. More than 100 decisions are available, and the player needs to make them while playing the game to advance the story that will later determine the outcome of the plot. Misadventures of Laura Silver: Chapter I offers key features such as over 100 Decisions, Tons of Words, Multiple Endings, and more.
#1 2064: Read Only Memories
2064: Read Only Memories is a Cyberpunk, Adventure, Puzzle, Visual Novel, and Single-player video game developed by MidBoss, LLC. The game takes place in Neo-San Francisco during the Christmas season of 2064, where Parallax, an engineer, has made a series of items called Relationship and Organizational Managers. The player assumes the job of a journalist who has to find his kidnapped companion and Parallax engineer Hayden Webber.
A character named Turing, who is Hayden’s creation, the world’s first knowledgeable machine, and a self-adjusting robot, will help the player in his moto. Bending upon the player’s ability to undermine Turing’s source code and the relationship with Turing, the game categorized into four endings.
The antagonist plan is to stop the player and his companions from fetching the Hayden Webber. Jump into the adventure, replay many times, experience different endings, and be save the future. The significant features of the game are Robots, Future Storyline, Multiple Endings, and Replay System.