Mega Man Zero 4
Mega Man Zero 4 is the perfect combination of Role-playing, Action Platform, and Run ‘n Gun elements developed by Inti Creates and published by Capcom for Nintendo Wii U. The game features a Single-player mode, and the title acts as the fourth and final installment in the subseries of Mega Man Zero of the Mega Man Franchise. The game takes place several months after the events of Mega Man Zero 3, and it usually deals with the reign of Dr. Weil over Neo Arcadia, in which humanity has been reduced to 2nd-rate citizens, start to escape in the massive and livable places on the planet. The 4th installment of the game comes with several changes but doesn’t deviate from the platforming elements like its predecessors. In the game, the player commands the main character Zero through eight different selectable stages, which are typically divided into two main parts by the mini-boss battle. The player faces one of the brutal antagonists of the game at the end of each stage. Mega Man Zero 4 includes prominent features, superb graphics, and cool controls.
#1 Runner2
Runner2 is a Side-scroll, Platform, and Single-player video game developed and published by Gaijin Games for Multiple Platforms. The game is the sequel to Bit.Trip Runner, and it comes with several improvements, modifications and new content. It is split into five worlds, and each world comes with fourteen regular levels and five bonus levels for the massive total of 95. The objective of the player is to assist the selected character to the end of each level without colliding an obstacle or falling off the playfield. In the game, the player character runs automatically and to reach the end, and the player needs to perform different actions such as sliding, jumping, kicking, and more, as well as complex movies including deflecting projectiles with a shield, hovering enemies, and more. Like its predecessor, the game has several retro-style levels, which will unlock when the player uncovers secret Famicom cartridges. Gathering cartridge ends the level, but in some cases, the player needs to gather a key to open the lock leading the player to the path which contains a cartridge.