Mars Miner 2
Mars Miner 2 is an Adventure and Single-player video game developed by Tuna Bowl Software, LLC for Android and iOS. The game allows the player to mine, create, and upgrade his way to freedom. According to the storyline, the player is kidnapped by an evil Mars Corporation, who forces him to mine for pieces of ancient artifacts hidden deep below the surface of six worlds. The game is played from a side-scroll perspective, and the main objective of the player is to find all pieces of valuable artifacts to get free. During the gameplay, the player will discover many gems and ores along the journey that can be sold to purchase more supplies and advanced equipment to enable the player to mine deeper. There are challenging levels, and each level needs the completion of the task. The payer has a set of tools that he can use to dig and make points. The devices can be upgraded using the points to advance through the game. Mars Miner 2 includes prominent features such as Five Worlds to explore, Randomly Generated World, Digging Tools, and more.
#1 Dig Dug II
Dig Dug II is an Action, Single-player and Two-player video game by Namco and Bandai. Unlike the original game, it takes place on the island where the ultimate goal of the player is to kill all the enemies on the ground. There are several levels and the player can explore the world from a top-down perspective. Two different types of enemies are available such as Pookas and Fygars. The main character in the game is equipped with two primary weapons, which can be used to inflate foes until they bust. The game rewards the player with points for each killed enemy and he can gain extra points by eating vegetable which appears once three pieces of the land cut off an island. The red round monsters have the power to slay the player by touching him, but the dragons have the power to kill the player either by breathing fire to burn him or touching him. There are different levels and the player must attempt to reach the end of each level to advance. The game increases the level difficulty as the player proceeds through it.