I Can See the Future
I Can See the Future is an Action, 2D Top-down Shooter, and Single-player Arcade video game created by Sergey Lir and published by Bitlock Studios. The storyline of the game is set in an alternative reality, in which the world is destroyed by bureaucracy, and the predatory creatures are living among humans with peace. The game introduces several destructible objects, and some may affect the gameplay. The lighting has a vital role in some of the prominent locations, as it’s tough to discover who’s hiding in the darkness. Adam is the main hero in the game, serving as one of the servants, representing the law enforcement of the human race. The supernatural power of the protagonist is foreseeing the future, and in fact, he can’t die. When the player dies, he comes back to the moment where he could avoid death. In the game, making a small mistake can’t be fixed by going back. The game has several endings, and each depends on the actions that the player takes while playing the game. It introduces the perfect mix of Puzzle and Action elements. I Can See the Future includes core features such as Dangerous Enemies to Kill, challenging Gameplay, Several Endings, Non-linear Storylines, and more.
#1 Auditorium
Auditorium is a Puzzle, Strategy, and Single-player video game developed by Cipher Prime for Multiple Platforms. It introduces the music-based puzzle gameplay and allows the player to use various mechanics to bend streams of light particles in order to complete the audio containers. Each audio container is filled and introducing an instruments which is included to the music of the game. In the most levels, the containers span in a variety of colors which the particle stream must match to fill it. During the gameplay, the player can change the color by navigating it over fixed areas of the level which will dye the particles as they pass through them. There are many challenging levels and goal in each level is to control and split the stream in such way that each container of audio is completely filled. Moreover, some levels comprises challenging obstacles which directly affect the trajectory of the stream. However, the player can’t interact with that obstacles so must rather use the available tools to overcome them in any way.