Fluffy Store
Fluffy Store is an Adventure, Visual Novel, Anime, and Single-player video game developed by AsicxArt and published by SakuraGame for Microsoft Windows and Mac OS. The game introduces an exciting storyline, and it comes with a beautiful cast of anime characters to interact and engage with.
The story follows the protagonist named Lin Yang, who was unemployed when he graduated, so he went to his homeland to start his convenience store. At the start, that was what he thought at the beginning. However, an unknown mysterious wind has modified the situation, maybe his life. Along with the chimes blown this summer, three strange girls appeared each with a unique pair of furry ears. The protagonist didn’t know about them, and where they came.
But, he decided to accept them and hired in his new convenience store. The game uses the live 2D animations and brings them to every character to life. Most of the time, the player spends reading the discussion between characters, which is also essential to take the story in the forward direction. Fluffy Store includes prominent features such as 2D Graphics, Choice Matter Gameplay, Anime Characters, and more.
#1 Spirit Hunter: Death Mark
Spirit Hunter: Death Mark is an Action-Adventure, Visual Novel, Horror-Survival, and Single-player video game developed by Experience for multiple platforms. Throughout the gameplay, the player takes on the role of a protagonist named Kazuo Yashiki, who has to examine different areas to complete a chapter. Each chapter requires the player to eliminate a spirit and make progress.
The player has a default scar called the Mark, which allows him to contact ghosts and will lead to a perfect end. While going up against NPCs, the player sees the surroundings from a first-person viewpoint. The player can interact with any NPC who seems to be suspicious. The game has a series of levels where the player’s strategy will matter.
If the player finds the required clue, the chapter completes, but if he fails, the spirit will come to kill the player. The player must be careful in collecting all the clues and information to make his life continue and advances through the game.
#2 World End Syndrome
World End Syndrome is an Adventure, Visual Novel, and Single-player video game developed by TOYBOX Inc. for multiple platforms. Throughout the gameplay, the player has to take the role of an anime character, where the primary mission is to explore the city all around.
The player joins a school club where he comes to meet different characters and has to make deep relations with them. The game offers extended gameplay to the player where each day allows him to spend the time accordingly in Mihate Town. The game features three times, such as morning, afternoon, and night to experience.
If the player spends more time with someone, the relations will get stronger and allows the player to loan the NPCs friendly surroundings and help them out in troubles. Get into the adventure, show off the skills, make friends, and help them as well. The core features of the game are Friendly Environment, Anime Characters, Addictive Gameplay, and Different Day Times.
#3 2064: Read Only Memories
2064: Read Only Memories is a Cyberpunk, Adventure, Puzzle, Visual Novel, and Single-player video game developed by MidBoss, LLC. The game takes place in Neo-San Francisco during the Christmas season of 2064, where Parallax, an engineer, has made a series of items called Relationship and Organizational Managers. The player assumes the job of a journalist who has to find his kidnapped companion and Parallax engineer Hayden Webber.
A character named Turing, who is Hayden’s creation, the world’s first knowledgeable machine, and a self-adjusting robot, will help the player in his moto. Bending upon the player’s ability to undermine Turing’s source code and the relationship with Turing, the game categorized into four endings.
The antagonist plan is to stop the player and his companions from fetching the Hayden Webber. Jump into the adventure, replay many times, experience different endings, and be save the future. The significant features of the game are Robots, Future Storyline, Multiple Endings, and Replay System.
#4 Our World Is Ended.
Our World Is Ended is an Adventure, Anime, Visual Novel, and Single-player video game developed by Red Entertainment for Windows. Throughout the gameplay, the player serves as an unnamed protagonist, where the main objective of the player is to rescue the city. The game follows a team of seven youngsters who get trapped in the fictional and real world.
The included seven characters are Reiji, Iruka, Yuno, Asano, Owari, and Natsumi. Owari serves as a perverted programmer, Asano is dominant in frustrating music, Yuno is the assistant, Natsumi is a cold artist, and Iruka is an edgy planner. In solo mode, the player can adopt the role of one of these characters according to the desired role.
In multiplayer mode, the player can invite buddies to make a team of seven characters. Get into the fictional land, interact with the surroundings and rescue Asakusa. The core features of the game are Seven Characters, Interactive Environment, Multiplayer Mode, and Visual Novel.
#5 Azur Lane: Crosswave
Azur Lane: Crosswave is an Action, RPG, Anime, Visual Novel, and Single-player video game developed by Idea Factory International. It is a shoot-em-up game where the player has to engage in shooting battles in the side-scrolling adventure. Throughout the gameplay, the player has to sort out different characters and make armadas of six members or more. In solo mode, the player will come to face AI-controlled foes, and in multiplayer mode, the team battles occur.
At the start, the player can sort out two fleets that contain two rows, such as the first row and a backline, with three accessible slots in each line. The first line contains destroyers, light cruisers, and overwhelming cruisers, while the backline serves as battleships, battlecruisers, monitors, airplane cruisers and aircraft carriers.
The game’s map contains hubs, which are either battle hubs or non-battle hubs. Battle hubs are foe fleets where some are stable, and others give ammo or riddles to the player, whereas non-combat hubs which can give supplies.