Emily Is Away Too
Emily Is Away Too is a Visual Novel, Romance, and Single-player Adventure video game created and published by Kyle Seeley for multiple platforms. The game serves as the spiritual successor to Emily is Away, released in 2015. It takes place in an instant messaging chat client, set during the last year of high school of the protagonist. During the gameplay, the player interacts with other non-player characters by choosing the response, and specific choices affect the output of the story in the game. The game extends the story past the chat window with Facebook profiles, YouTube links, and file transfers. Now, the player can change the colour of the text to lime green, so everyone comes to know that the player is the coolest kid in school. Emily Is Away Too offers prominent features such as Buddy Icons, Dialogue Decisions, Customizable Profile, Multiple Paths, Multiple Endings, and more. Try it out, if you love playing Visual Novel games.
#1 Fate/Stay Night
Fate/Stay Night is a Japanese Visual Novel, Adventure, and Single-player Fighting video game developed and published by Type-Moon for PlayStation. The game needs the little interaction from the player as the most of the time is spent on reading the text and narratives, representing either the protagonist’s inner thoughts or the dialogue between the characters. In the game, often the player will come to the specific point where he is given a chance to select from many options displayed on the screen. The time during the decision is variable, and the gameplay pauses while the player is making the decisions that shape the story’s outcome. The game introduces three primary storylines that the player will experience during the gameplay, one for each of the heroines in the plot. The player can interact with NPCs, make choices, and advance through the story to complete the game. With addictive storyline, brilliant gameplay, and a beautiful cast of characters, Fate/Stay Night is the wonderful game compared to other Visual Novel games.