Cobra Kai: The Karate Kid Saga Continues
Cobra Kai: The Karate Kid Saga Continues is an Adventure, Fighting, Single-payer, and Multiplayer video game developed by Flux Game Studios. Throughout the game, the player takes on the role of a karate master and faces brutal opponents. It is a beat-em-up adventure where only one is the winner.
The player has to be skillful as the game has multiple dangerous enemies to defeat. The health meter gets depleted as the character receives damages from the rival. The game has eight playable characters with smart combos, skills, ultimate attacks, and much more. Miyagi Do’s Daniel, Robby, Sam, and Demetri, Cobra Kai’s Johnny, Miguel, Hawk, and Tory are some playable characters.
The game has 40 unique skills to master and upgrades the characters’ stats to pass through enemies. The player has to complete 28 missions filled with enemies by exploring the city. Dive into the adventure, learn all the skills, experience all the characters, and be the best. The core features of the game are Eight Characters, 40 Skills, 28 Missions, and Beat-em-up.
#1 Street Fighter 2010: The Final Fight
Street Fighter 2010: The Final Fight is an Adventure, Fighting, Single-player, and Multiplayer video game developed by Capcom. Throughout the game, the player takes on the role of a protagonist named Ken, where the objective is to destroy the enemy targets shown before the stage begins. The game has multiple stages where the initial stages are easy, but the advanced ones are hard to master.
The player has to obtain the energy required to lock-free a dimensional portal and make progress. Some levels require the player to accumulate more energy to open the portal. After the portal is open, the player with a limited amount of time must enter it. If the player fails to do so, it will cause the player to lose a life, and he must restart.
The player has to use one button for attack and jump. The character can also climb walls and poles or hang onto certain kinds of ledges. The player performs backward flip jumps by doing a normal jump and pressing the pad in the opposite direction of the character.