Black Tiger
Black Tiger is a 1987 Arcade, Side-scroll, and Platform video game with an emphasis on Hack-and-Slash elements developed and published by Capcom. The game brings both Single-player and Multiplayer modes for players and takes place in the stunning land where the player assumes the role of the hero, a barbarian who jumps and battle is way through enemy-packed challenging levels. These levels are full of hidden bonuses to encourage and rewards give when the player successfully accomplished the tasks. The game is played from a side-scroll perspective and the player can run, jump, and attack his way through levels to save the world from being destroyed. The game rewards the player with points for the player for each completed tasks. Other levels with increasing difficulty will be unlocked as the player advanced through it. By gathering the power-ups, the player can boost his energy, weapons’ performance, and unlock new abilities. The main task of the player is to reach the end of each level at any cost to complete. With an immersive gameplay, old-school graphics, and smooth controls, Black Tiger is the best game to play.
#1 Ultimate Ghosts n Goblins
Ultimate Ghosts n Goblins is a Platform, Hack-and-Slash, and Single-player video game developed by Tose and published by Capcom for PlayStation Portable. This game is the first title in the main series to employ the 3D graphics while maintaining 2D gameplay mechanics of the previous games. The game is also the return of the Project Head of the series, Tokuro Fujiwara. It mainly revolves around the classic scenario of the knight named Arthur who is battling against demons but comes with several changes. The game has three modes such as Novice Mode, Standard Mode, and Ultimate Mode. Standard is the main mode of the game, where the protagonist named Arthur starts the game with six lives, and when the player loses one of these lives, the knight is resurrected on the spot. The armor of Arthur can now resist more than a single attack when it is powered up. The Ultimate mode of the game plays similar to the game titled Ghosts ‘n Goblins. The player has a smaller number of lives and once the live ends, the player is sent back to the pre-determined point of the level rather than being started.
#2 Prinny: Can I Really Be the Hero?
Prinny: Can I Really Be the Hero is an Adventure, Platform, Hack-n-Slash, and Single-player video game developed by Nippon Ichi Software. Throughout the game, the player serves as Prinny, whose main task is to track down the ingredients for the Ultra Dessert for Etna, princess of the castle. Etna has provided 1000 squad members and ten hours to track the required thing.
Etna has issued a Scarf, which prevents the player from exploding. Once the player gets killed, the 1000 other members tossed up to the plate, wearing the same scarf. The player has various moves to perform in combats. A hip pound is a primary move that allows the Prinny to drop on an enemy. The player can also double jump to reach higher platforms.
The player has a sword to slash attacks and kill the monsters. By performing a basic attack in midair, the player performs a long-range aerial attack. Continuously spinning for three seconds or more will cause the player to become dizzy. The player has 1000 lives that make the gameplay long.